@proceedings {2023,
	title = {Effect of Focus Direction and Agency on Tactile Perceptibility},
	year = {2022},
	publisher = {Springer International Publishing},
	address = {Cham},
	abstract = {<p>Prior research has shown that the direction of a user{\textquoteright}s focus affects the perception of tactile cues. Additionally, user agency over touch stimulation has been shown to affect tactile perception. With the development of more complicated haptic and multi-sensory devices, simple tactile cues are rarely used in isolation and the effect of focus direction and of user agency on the perception of a sequence of tactile cues is unknown. In this study, we investigate the effect of both of these variables, focus direction and agency, on the perception of a cue sequence. We found that the direction of user focus and user sense of agency over tactile stimulation both had a significant effect on the accurate perception of a cue sequence. These results are presented in consideration for developing better haptic devices that account for users{\textquoteright} focus on and control over these devices.</p>},
	isbn = {978-3-031-06249-0},
	url = {https://link.springer.com/chapter/10.1007/978-3-031-06249-0_14$\#$citeas},
	attachments = {https://mahilab.rice.edu/sites/default/files/publications/EuroHaptics_2022_Zook_Focus_Direction_And_Agency_Haptics.pdf},
	author = {Zook, Zane A. and O{\textquoteright}Malley, Marcia K.},
	editor = {Seifi, Hasti and Kappers, Astrid M. L. and Schneider, Oliver and Drewing, Knut and Pacchierotti, Claudio and Abbasimoshaei, Alireza and Huisman, Gijs and Kern, Thorsten A.}
}
@inbook {2020,
	title = {A Textile-Based Approach to Wearable Haptic Devices},
	booktitle = {2022 IEEE 5th International Conference on Soft Robotics (RoboSoft)},
	year = {2022},
	doi = {10.1109/RoboSoft54090.2022.9762149},
	attachments = {https://mahilab.rice.edu/sites/default/files/publications/Jumet_RoboSoft2022.pdf},
	author = {Jumet, Barclay and Zook, Zane A. and Xu, Doris and Fino, Nathaniel and Rajappan, Anoop and Schara, Mark W. and Berning, Jeffrey and Escobar, Nicolas and O{\textquoteright}Malley, Marcia K. and Preston, Daniel J.}
}
@proceedings {2014,
	title = {Snaptics: Low-Cost Open-Source Hardware for Wearable Multi-Sensory Haptics},
	year = {2021},
	publisher = {IEEE},
	address = {Montreal, QC, Canada},
	doi = {10.1109/WHC49131.2021.9517172},
	url = {https://ieeexplore.ieee.org/document/9517172/http://xplorestaging.ieee.org/ielx7/9517073/9517125/09517172.pdf?arnumber=9517172},
	attachments = {https://mahilab.rice.edu/sites/default/files/publications/Snaptics_2021.pdf},
	author = {Zook, Zane A. and Ozor-Ilo, Ozioma O. and Zook, Gabriel T. and O{\textquoteright}Malley, Marcia K.}
}
@proceedings {1956,
	title = {A Cutaneous Haptic Cue Characterization Testbed},
	year = {2019},
	publisher = {IEEE},
	address = {Tokyo, Japan},
	doi = {10.1109/WHC.2019.8816086},
	url = {https://ieeexplore.ieee.org/document/8816086/http://xplorestaging.ieee.org/ielx7/8807988/8816072/08816086.pdf?arnumber=8816086},
	attachments = {https://mahilab.rice.edu/sites/default/files/publications/A_Cutaneous_Haptic_Cue_Characterization_Testbed_smaller_0.pdf},
	author = {Fleck, Joshua J. and Zook, Zane A. and Andrew Low and O{\textquoteright}Malley, Marcia K.}
}
@proceedings {1946,
	title = {Effect of Interference on Multi-Sensory Haptic Perception of Stretch and Squeeze},
	year = {2019},
	publisher = {IEEE},
	address = {Tokyo, Japan},
	doi = {10.1109/WHC.2019.8816139},
	url = {https://ieeexplore.ieee.org/document/8816139/http://xplorestaging.ieee.org/ielx7/8807988/8816072/08816139.pdf?arnumber=8816139},
	attachments = {https://mahilab.rice.edu/sites/default/files/publications/Effect-Interference-Zook.pdf},
	author = {Zook, Zane A. and Fleck, Joshua J. and Andrew Low and O{\textquoteright}Malley, Marcia K.}
}
@proceedings {1935,
	title = {Effects of Latency and Refresh Rate on Force Perception via Sensory Substitution by Force-Controlled Skin Deformation Feedback},
	year = {2018},
	publisher = {IEEE},
	address = {Brisbane, QLD},
	abstract = {<p>Latency and refresh rate are known to adversely affect human force perception in bilateral teleoperators and virtual environments using kinesthetic force feedback, motivating the use of sensory substitution of force. The purpose of this study is to quantify the effects of latency and refresh rate on force perception using sensory substitution by skin deformation feedback. A force-controlled skin deformation feedback device was attached to a 3-degree-of-freedom kinesthetic force feedback device used for position tracking and gravity support. A human participant study was conducted to determine the effects of latency and refresh rate on perceived stiffness and damping with skin deformation feedback. Participants compared two virtual objects: a comparison object with stiffness or damping that could be tuned by the participant, and a reference object with either added latency or reduced refresh rate. Participants modified the stiffness or damping of the tunable object until it resembled the stiffness or damping of the reference object. We found that added latency and reduced refresh rate both increased perceived stiffness but had no effect on perceived damping. Specifically, participants felt significantly different stiffness when the latency exceeded 300 ms and the refresh rate dropped below 16.6 Hz. The impact of latency and refresh rate on force perception via skin deformation feedback was significantly less than what has been previously shown for kinesthetic force feedback.</p>},
	doi = {10.1109/ICRA.2018.8462883},
	url = {https://ieeexplore.ieee.org/document/8462883/http://xplorestaging.ieee.org/ielx7/8449910/8460178/08462883.pdf?arnumber=8462883},
	attachments = {https://mahilab.rice.edu/sites/default/files/publications/Zook\%20et\%20al.\%20-\%20Effects\%20of\%20Latency\%20and\%20Refresh\%20Rate\%20on\%20Force\%20Perce.pdf},
	author = {Zook, Zane A. and Okamura, Allison M. and Kamikawa, Yasuhisa}
}
